
版本 4 中的新增功能:
– 性能提升 3 倍
– GUI 支持(强烈要求)
– 5 种自定义 ASCII 字体
– 多项新功能(请参阅发行说明…)
– 2D、3D 和 GUI
– 每个渲染管道
– Playmaker、游戏创建者 1 和 2(自定义操作)(可选)
特性
– 轻松实现(2-3 行代码)或(自定义操作)
– 5 种自定义 ASCII 字体(额外)
– 池化和线程优化
– 多个预设按钮(样式、淡入淡出和行为)
– 面部摄像头功能 (3D)
– 渲染穿过对象功能 (3D)
– 一致的屏幕尺寸功能 (3D)
– 软碰撞功能(展开弹出窗口)
– 高度可定制的淡入和淡出。
– Lerp 或速度运动
– 跟随游戏对象功能(保持变换偏移)
– 振动功能
– 开始旋转功能
– 随着时间的推移旋转功能
– 按数字缩放功能(较大的数字=较大的比例)
– 随着时间的缩放功能
– 推动功能(推动附近) – 组合功能(组合
和相加)
– 破坏功能(清除现有弹出窗口)
– 大量文本格式选项
– 可以显示小数
– 带工具提示和提示的干净检查器
– 使用 TextMeshPro
– 以及许多较小的功能…
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